Privacy Policy – Exploding Booze
Effective date: 11 November 2026 · Applies to Exploding Booze for Android and for iPhone/iPad
This privacy policy explains how the app Exploding Booze (the "App") handles personal data on Android and on iOS/iPadOS. Most of it is the same on both platforms. Where something only applies to one of them, it is marked Android or iOS. The App is a party game intended for adults (18+).
1. Who is responsible
The data controller is Valentijn Keijser, publishing as Spiley, based in the Netherlands.
Contact for support, privacy requests and reports of inappropriate content: support@spiley.nl
2. Summary
| Android | iOS | |
|---|---|---|
| Account needed | No | No |
| Data stored only on your device | Player names, local photos, scores, progress, settings and translation caches | |
| Online play ("Multiple phones") | Optional. Uses Google Firebase with an anonymous ID (see section 4) | |
| Advertising | Yes, Google AdMob, with consent where required | |
| Usage statistics | Google Analytics for Firebase, with consent where required (see section 6) | |
| In-app purchases | Optional Premium subscription via Google Play | Optional Premium subscription via the App Store |
| Translations | Dutch, German, Spanish and French are built into the App (nothing is sent). Other languages: automatic translation on device (see section 8) | |
| Notifications | Optional. Game night reminders and news via Firebase Cloud Messaging (see section 9) | Optional. Game night reminders, planned on your device (see section 9) |
| Tracking across other companies' apps and websites | Only for personalised ads, and only with your consent where required | Only for personalised ads, and only if you allow it in Apple's tracking prompt |
3. Data that stays on your device
Player names, player photos taken with the in-app camera, scores, finished stories, game progress, settings and cached translations are stored only on your device. They are not sent to us. Local player photos are never uploaded; online rooms use fixed illustrated avatars instead. Deleting a player, clearing the App's data or uninstalling the App removes this data.
The camera is only used when you choose to take a player photo or scan a room QR code. You can refuse or revoke camera permission in your device settings; room codes can also be typed in.
4. Online play ("Multiple phones")
Online play is optional; all games also work on a single phone without it. When you create or join a room, the App uses Google Firebase Anonymous Authentication and the Firebase Realtime Database. To run and reconnect the game, the following is processed:
- a random account ID created for your installation (not linked to your name, e-mail or phone number);
- the name you choose for the room (a nickname is fine);
- room membership, the room code, connection and presence timestamps;
- game data such as votes, scores, turns, actions and statements you type for other players;
- technical network information that Firebase needs to deliver and secure the service, such as your IP address.
Other players in the same room can see your name and the game content you share with them. Secret roles and answers are protected by database rules. Keep your room code within your own group.
Retention. Rooms expire after 24 hours and expired rooms are removed by a regular clean-up process. iOS You can delete this phone's online identity, close known rooms and erase local app data under Settings → Privacy → Delete your data. Android Contact us to have your online data deleted; uninstalling the App removes the anonymous identity from your device. Requests are handled within 30 days.
Safety. Online names and statements are filtered for offensive words. You can report and block players in Room settings; reports are sent by e-mail to us and contain the room code, the player's name, their anonymous ID and the reported public text (never photos or private answers). Hosts can remove players from a room. We may close rooms or restrict online identities that are used for abuse, and keep minimal records only as long as needed to handle a report or meet legal obligations.
Firebase is provided by Google (Google Ireland Ltd. / Google LLC), which processes this data on our behalf. See the Firebase privacy and security information.
5. Advertising (Google AdMob)
The free version of the App shows ads from Google AdMob. To serve ads, measure them and prevent fraud, the Google Mobile Ads SDK collects and processes data such as:
- your device's advertising ID (on iOS the IDFA, only if you allow tracking; otherwise the IDFV, an ID limited to this developer's apps);
- your IP address and the approximate location derived from it;
- device and app information (device model, operating system, language, app version);
- ad interactions (ads shown, clicks) and diagnostic and performance data.
Google acts as an independent controller for this data. See how Google uses information from apps that use its services and the Google Privacy Policy.
Your consent. In the European Economic Area, the United Kingdom and Switzerland, the App asks for your consent through Google's consent message (a Google-certified consent management platform) before ads are loaded. You choose whether Google may use your data for personalised ads. If you decline, Google may still show non-personalised or limited ads, which still use some data for fraud prevention, frequency capping and measurement. In certain US states you can opt out of the "sale" or "sharing" of personal information for targeted advertising in the same way.
iOS After Google's consent message, the App shows Apple's App Tracking Transparency prompt. Only if you choose Allow can Google use your IDFA for personalised ads and measurement; if you choose Ask App Not to Track, only non-personalised or limited ads are shown. You can change this at any time in iOS Settings → Privacy & Security → Tracking.
Change or withdraw your consent choice at any time under Settings → About → Privacy choices in the App. Android You can also reset or delete your advertising ID in your Android settings (Settings → Privacy → Ads). If you have Premium, the App stops requesting ads on both platforms.
Rewarded videos. Without Premium you can choose to watch one rewarded video ad from Google AdMob to play a single Premium game once. This is always your choice and uses the same AdMob data and consent choices described above. Whether you earned the reward is stored only on your device.
6. Usage statistics (Google Analytics for Firebase)
To learn which games are played and where the App can be improved, the App uses Google Analytics for Firebase on Android and iOS. Analytics processes:
- a random app-instance ID created for your installation (Analytics does not collect the advertising ID or, on iOS, the IDFA or IDFV);
- which screens and games you open, whether you have Premium, and events Firebase records by itself, such as first launch, sessions, app updates and in-app purchases;
- device and app information (device model, operating system, language, app version) and your approximate country or region, derived from your IP address. Google Analytics does not store IP addresses.
Player names, photos, typed answers and other game content are never sent to Analytics. Analytics data is not used for advertising.
Your consent. In the European Economic Area, the United Kingdom and Switzerland, Analytics only stores the app-instance ID if you agree to storing and accessing information on your device in Google's consent message (see section 5). Without that consent Analytics only receives limited data without that ID. You can change your choice at any time under Settings → About → Privacy choices. Elsewhere Analytics is on by default; e-mail us if you want your Analytics data deleted.
Google acts as our processor for this data and keeps event-level data for at most 14 months. See how Google uses information from apps that use its services and the Firebase privacy information.
7. In-app purchases (Premium)
Premium is an auto-renewing subscription (monthly or yearly) that removes ads and unlocks all games. New subscribers get a free trial week; the subscription renews automatically until you cancel it, at least 24 hours before the end of the current period, in your Google Play or App Store account settings. Everyone who bought the earlier one-time Premium or "Remove ads" keeps it. Android It is purchased through Google Play; see the Google Privacy Policy and the Google Play Terms of Service. iOS It is purchased through the App Store; see Apple's privacy policy.
Google or Apple processes the payment; we never see your payment details. The App only receives confirmation of whether your account has an active subscription or purchase, and which offers (such as the free trial or a discount for returning subscribers) your account is eligible for. It stores the Premium status on your device so it also works offline. You can restore Premium on a new device with Restore purchases and manage or cancel the subscription from the Premium screen in the App.
8. Translations and automatic translations
English, Dutch, German, Spanish and French are translated by us and built into the App. Choosing one of these languages sends nothing to anyone.
For other languages, optional automatic translation runs on your device; game text is not sent to a cloud translation service by the App.
- Android Uses Google's ML Kit on-device translation. Language models are downloaded from Google once and then work offline. ML Kit may send usage and performance metrics to Google. See ML Kit Terms & Privacy. You can remove downloaded languages in Settings or clear the App's data.
- iOS Uses Apple's Translation framework with language packs installed on your device. Apple manages these downloads and may process translation usage and performance information under Apple's privacy policy.
Player names, room codes and statements typed by players are never sent for translation.
9. Notifications
Notifications are optional. The App asks for permission with your device's standard prompt and only shows them if you allow it. You can turn them off at any time in your device's settings.
- Game night reminders on Friday and Saturday at 20:00 (your device's time zone) are planned on your device. Nothing is sent to us for this.
- Android News and announcements are sent with Firebase Cloud Messaging (Google). To receive them, your device gets a random messaging token linked to a Firebase installation ID, and is subscribed to a general topic and a topic for your App language (for example "lang_nl"). We send messages to these topics only, not to individual devices, and do not store the token ourselves. See the Firebase privacy information.
- iOS The iPhone/iPad App only shows the reminders planned on your device.
10. Purposes and legal bases (GDPR)
| Purpose | Data | Legal basis |
|---|---|---|
| Online rooms (Multiple phones) | Anonymous ID, chosen name, room and game data, technical network data | Performance of the service you request (Art. 6(1)(b) GDPR) |
| Safety, reports and abuse prevention | Report contents, anonymous ID, room code | Legitimate interest in protecting players (Art. 6(1)(f)) |
| Personalised advertising | Advertising ID, IP address, device data, ad interactions | Your consent (Art. 6(1)(a)) |
| Non-personalised or limited ads, fraud prevention and ad measurement | IP address, device data, ad interactions | Consent where required by law; otherwise legitimate interest in funding the free App (Art. 6(1)(f)) |
| Usage statistics | App-instance ID, screens and games opened, Premium status, device data, approximate location | Your consent in the EEA, UK and Switzerland (Art. 6(1)(a)); elsewhere legitimate interest in improving the App (Art. 6(1)(f)) |
| Notifications | Firebase installation ID, messaging token, App language topic (Android) | Your consent, by allowing notifications (Art. 6(1)(a)) |
| Premium subscription, purchase and restoring it | Subscription and purchase status from Google Play or the App Store | Performance of a contract (Art. 6(1)(b)) |
| Answering your e-mails | Your e-mail address and message | Legitimate interest (Art. 6(1)(f)) |
11. International transfers
Google (Firebase, Google Analytics, AdMob, ML Kit) and Apple may process data outside the European Economic Area, including in the United States. They rely on the EU–US Data Privacy Framework and the European Commission's Standard Contractual Clauses for these transfers.
12. Retention
Data on your device is kept until you delete it or uninstall the App. Online room data is kept for the duration of the room and removed after expiry by the clean-up process (see section 4). Analytics data is kept for at most 14 months (see section 6). Google and Apple retain the data they process under their own policies. E-mails and reports you send us are kept only as long as needed to handle them.
13. Your rights
Under the GDPR you have the right to access, rectify and erase your personal data, to restrict or object to processing, to data portability, and to withdraw consent at any time without affecting earlier processing. Use the in-app options described above or contact us at support@spiley.nl. Please include the room code or your anonymous ID if your request concerns online play.
You also have the right to lodge a complaint with a supervisory authority. In the Netherlands this is the Autoriteit Persoonsgegevens; you may also contact the authority in your own country.
California and other US states: you have the right to know, delete and opt out of the sale or sharing of personal information, and not to be discriminated against for using these rights. Use Privacy choices in the App or e-mail us. We do not sell personal information.
14. Age restriction
The App contains mature party content and is intended only for people aged 18 or older. On Android the game uses drinks as penalties; on iOS penalties are score points and no alcohol is needed. We do not knowingly process data of minors. If you believe a minor uses the App, contact us and we will delete any related online data.
15. Changes
We may update this policy, for example when the App changes. The effective date at the top always shows the latest version. Material changes will also be announced in the App's release notes.
16. Contact
Valentijn Keijser (Spiley), the Netherlands – support@spiley.nl